Performance warning on mobile - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Performance warning on mobile (/thread-852.html) |
Performance warning on mobile - george_playbite - 30-01-2019 Hello, On mobile platforms, I'm getting a few of these warnings: Quote:Tiled GPU perf. warning: RenderTexture color surface (170x302) was not cleared/discarded. See TiledGPUPerformanceWarning.ColorSurface label in Profiler for info Apparently this is related to not calling this method: https://docs.unity3d.com/ScriptReference/RenderTexture.DiscardContents.html Can you tell me if this applies to Obi? Can we get better performance on Android if we call this somehow? Thanks. |