29-01-2019, 10:30 AM
(29-01-2019, 07:25 AM)Evgenius Wrote: I tested two sample scenes. One in Unity 2017.1.0, with ObiCloth 3.5, and the other one in Unity 2018.3.1, with ObiCloth 4.0. Result is totally unexpectedI thought it would be the opposite.
2017 (3.5):
2018 (4.0):
Hi there,
Are you using 4.0 or 4.0.1 (uploaded this weekend)? We had a problem in 4.0 that triggered death spiraling in some systems, reducing performance. Let me know so that we can investigate further.