06-06-2018, 01:53 PM
(01-06-2018, 02:00 PM)josemendez Wrote: Hi there,
Shader writing is a huge, complex topic. Writing shaders for fluid requires no special knowledge (they're just shaders like any other), you can write your own starting from the built-in ones as reference. If you're new to shaders I'd start here:
https://docs.unity3d.com/Manual/SL-ShaderPrograms.html
https://docs.unity3d.com/Manual/SL-Verte...mples.html
Thank you.
That's hard but I would try to do that.