Help what to do to make fluid shaders - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help what to do to make fluid shaders (/thread-610.html) |
what to do to make fluid shaders - sazatai - 30-05-2018 hello, I'm not well in programming, but would like to know about shaders. What I want is simple looking like below. http://blog.virtualmethodstudio.com/2017/02/obi-fluids-3-0-for-unity-whats-new/ > Better rendering There described blue and orange nice looking. Could you let me know what to do in details to get these shaders? (using 3D fluid) Thanks, ST RE: what to do to make fluid shaders - josemendez - 01-06-2018 (30-05-2018, 12:36 AM)sazatai Wrote: hello, Hi there, Shader writing is a huge, complex topic. Writing shaders for fluid requires no special knowledge (they're just shaders like any other), you can write your own starting from the built-in ones as reference. If you're new to shaders I'd start here: https://docs.unity3d.com/Manual/SL-ShaderPrograms.html https://docs.unity3d.com/Manual/SL-VertexFragmentShaderExamples.html RE: what to do to make fluid shaders - sazatai - 06-06-2018 (01-06-2018, 02:00 PM)josemendez Wrote: Hi there, Thank you. That's hard but I would try to do that. |