20-05-2026, 02:00 PM
(This post was last modified: 20-05-2026, 02:00 PM by josemendez.)
(17-05-2026, 12:02 PM)Jawsarn Wrote: Are you sure we should not use prevFrame here instead when we get wPos? It feels weird to express the point in the current frame, but then use previous frame center to get the vector.
Code:float4 wsPos = inertialFrame.frame.TransformPoint(positions[i]);
Thanks
Yes, but that's the correct approach afaik.

