Yesterday, 04:42 PM
(Yesterday, 04:28 PM)harut Wrote: Hi, thanks, I'm thinking of simulating it in blender and then just exporting it as alembic. It doesn't need to interact with the environment, so It can be precalculated. But what would have been helpful is to have a slider that will force all particles to behave as pinned.
Hi,
We’ve added this is 7.1.1, which will be out next week. Skinned cloth now has a “skin radius scale” slider that goes from 0 (fully pinned) to 1 (limited to the skin radius defined in the blueprint).
Kind regards,