15-11-2024, 10:18 AM
(This post was last modified: 15-11-2024, 10:21 AM by josemendez.)
Hi,
The manual already gives step-by-step instructions, with in-depth descriptions of what all parameters do. If you're still having trouble it likely is due to some specific quirk of your skeleton/character (skeleton scaling issues are common), but I can't help unless I'm able to see it.
Would it be possible for you to share your character by sending it to support(at)virtualmethodstudio.com also I can take a closer look?
I'm afraid this doesn't make any sense, you can't just swap a character's skeleton with another one. Characters and skinned meshes in general (not just in Obi) are skinned to a specific skeleton. A skeleton other that the one the character was originally skinned to won't work.
kind regards,
The manual already gives step-by-step instructions, with in-depth descriptions of what all parameters do. If you're still having trouble it likely is due to some specific quirk of your skeleton/character (skeleton scaling issues are common), but I can't help unless I'm able to see it.
Would it be possible for you to share your character by sending it to support(at)virtualmethodstudio.com also I can take a closer look?
(14-11-2024, 06:31 PM)alexm Wrote: Then i tried to take your big_guy and change obi softbody blueprint to my with skeleton but no effect.
I'm afraid this doesn't make any sense, you can't just swap a character's skeleton with another one. Characters and skinned meshes in general (not just in Obi) are skinned to a specific skeleton. A skeleton other that the one the character was originally skinned to won't work.
kind regards,