30-08-2024, 12:18 PM
(30-08-2024, 12:01 PM)steelroach Wrote: I installed the latest Obi Fluid (7.0.1) on Unity 2022.3.27f1.
It seems like transparent fluids has all just water-like color and not changing at all. You can see an example below
Hi,
Is this the included FluidViscosity sample scene? If so, I'm unable to reproduce this on a fresh install in 2022.3.27f1.
Please check:
- Make sure the thickness setting ins the fluid pass (also accessible trough the ObiFluidSurfaceMesher component inspector) is high enough, if it's zero or close to zero fluids won't absorb light and be completely transparent. In this scene the value is 8.
- If using URP, make sure "opaque" and "depth" textures are enabled in your pipeline renderer asset (see: http://obi.virtualmethodstudio.com/manua...ering.html)
let me know if neither point seems to solve the problem.
kind regards,