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Glowing luquid in obi 7.0
#4
(23-07-2024, 12:30 PM)seenotevil92 Wrote: Thank you, very much!

Just realized than you mentioned this is in Obi 7 in the post title, the solution I gave you is intended for Obi 6 and won't work in Obi 7.

In Obi 7, fluids do support ShaderGraph shaders. You can create your own fluid shader using ShaderGraph and then apply a custom material that uses your shader to your fluid render pass. See "Rendering" and "Custom fluid shaders" at the end of this page:
http://obi.virtualmethodstudio.com/manua...ering.html

kind regards,
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Messages In This Thread
Glowing luquid in obi 7.0 - by seenotevil92 - 23-07-2024, 09:07 AM
RE: Glowing luquid in obi 7.0 - by josemendez - 23-07-2024, 09:36 AM
RE: Glowing luquid in obi 7.0 - by seenotevil92 - 23-07-2024, 12:30 PM
RE: Glowing luquid in obi 7.0 - by josemendez - 02-08-2024, 10:22 AM