25-06-2024, 09:58 AM
(This post was last modified: 25-06-2024, 10:00 AM by josemendez.)
(25-06-2024, 09:55 AM)tapLucas Wrote: No, the storing of start and end points is not necessary, I was explaining what I have done in the code.
That's predefined in the scene then, right? Like, your game has a set amount of levels that contain the amount of ropes and their start/end, you're only interested in storing/sending/loading the state of each rope?
You'll need to store blueprint control points as well anyway, so the start/end points of each rope will be stored in your JSON. At this point you can probably just have one scene in your game and store the entire level setup in JSON.
(25-06-2024, 09:55 AM)tapLucas Wrote: I feel there's a bit of a time lag, and I type a bit slowly. Thank you very much for your patient explanation.
I will carefully read and understand the points you mentioned. Let me give it a try.
Sure! let me know if you need further help