17-06-2024, 08:09 AM
Hi!
Make sure the URP renderer asset you've set up for fluid rendering is the one you're actually using for rendering. A common mistake is to set up a URP renderer and then not tell the pipeline to use it.
![[Image: ZKSE7zZ.png]](https://i.imgur.com/ZKSE7zZ.png)
What do you mean about "the script"? What script?
These are not errors, but warnings. They shouldn't prevent rendering from working at all.
let me know if I can be of further help,
kind regards
Make sure the URP renderer asset you've set up for fluid rendering is the one you're actually using for rendering. A common mistake is to set up a URP renderer and then not tell the pipeline to use it.
![[Image: ZKSE7zZ.png]](https://i.imgur.com/ZKSE7zZ.png)
(17-06-2024, 07:49 AM)CosmosST Wrote: I have set the Obi Fluid Renderer feature and the script.
What do you mean about "the script"? What script?
(17-06-2024, 07:49 AM)CosmosST Wrote: When I check the shaders I see the following errors. Any idea ? ( OSX , Sonoma )
These are not errors, but warnings. They shouldn't prevent rendering from working at all.
let me know if I can be of further help,
kind regards