16-06-2024, 08:00 PM
Hi,
I've set up Obi solver to Use Burst, I have a TONE of work for it - the game is running at 1 FPS in editor, but when I go to Profiler, it shows fully occupied main thread with ObiFixedUpdater.FixedUpdate() while every Job.Worker thread is Idle
![[Image: 1.png]](https://i.ibb.co/3NDLgwn/1.png)
Have I made a mistake somewhere?
I've set up Obi solver to Use Burst, I have a TONE of work for it - the game is running at 1 FPS in editor, but when I go to Profiler, it shows fully occupied main thread with ObiFixedUpdater.FixedUpdate() while every Job.Worker thread is Idle
![[Image: 1.png]](https://i.ibb.co/3NDLgwn/1.png)
Have I made a mistake somewhere?