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Particle Dragger Inaccurate
#5
(22-05-2024, 07:42 AM)josemendez Wrote: Hi,

There's no lit shader for the particle renderer in HDRP as of Obi 6, it has only recently been introduced in Obi 7 (currently in beta). See:
http://obi.virtualmethodstudio.com/manua...ering.html


You can visualize the particles in the blueprint editor nonetheless, either as points (the default) or full ellipsoids if you enable "particles" in the visualization options:

[Image: LlPEYDf.png]

These particles are where you'll be able to drag a softbody from, since Obi is a particle-based simulator. See the manual for details regarding how to change the resolution - and as a result, the amount of particles:
http://obi.virtualmethodstudio.com/manua...setup.html

kind regards,
I changed to the built in render pipleline and rebuilt the softbody setup to visualize the particles with the particle renderer, when using the particle dragger it doesnt drag on specific particles that are shown (particle renderer is enabled), is it because of the raycast from screen point.
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Messages In This Thread
Particle Dragger Inaccurate - by djones2 - 20-05-2024, 08:55 PM
RE: Particle Dragger Inaccurate - by josemendez - 21-05-2024, 07:50 AM
RE: Particle Dragger Inaccurate - by djones2 - 21-05-2024, 10:20 PM
RE: Particle Dragger Inaccurate - by josemendez - 22-05-2024, 07:42 AM
RE: Particle Dragger Inaccurate - by djones2 - 22-05-2024, 10:04 PM
RE: Particle Dragger Inaccurate - by josemendez - 23-05-2024, 08:31 AM