08-04-2024, 01:11 PM
(This post was last modified: 08-04-2024, 01:13 PM by josemendez.)
(06-04-2024, 07:04 AM)kodra Wrote: Thank for your reply! That would be a good feature to have.
Hi!
Attached to this post you'll find a modified ObiSoftbodySkinnerEditor.cs script (for Obi 7 only!) that allows you to import/export per-vertex influence to/from png textures. Right now the export size is fixed at 512x512, with a border padding distance of 64 pixels.
Replace the one in your project with it. Let me know if you have any comments!
kind regards,