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Boost Speed of Particle Group?
#5
(18-09-2023, 06:26 AM)josemendez Wrote: ObiSolver.interpolation and Rigidbody.interpolation should have the same value.





Not really. I suspect your ObiSolver has interpolation enabled but your Rigidbody doesn't, this will create a 1-frame delay between the position of the rope and the position of the rigidbody, which becomes larger (and more noticeable) the faster they move.

kind regards,


Hi Thanks, 
So I am still running into the same issue. 
I have toggled the ObiSolver and the Rigidbody to Inerpolate and None, also adjusted the ObiSolver FixedUpdate Substeps, no setting is making any impact. 

Earlier (in another thread), you had shown me how to track a transform to the position of a Particle Group Attachment Target, more accurately, however, this is the reverse. I need to have the particle (particle group) move to a transform, more accurately. 


Sorry, but really need to solve this.

Thank you.
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Messages In This Thread
Boost Speed of Particle Group? - by Renman3000 - 13-09-2023, 05:57 PM
RE: Boost Speed of Particle Group? - by Renman3000 - 25-09-2023, 04:09 PM