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Compatible with Oculus Quest?
#14
(11-01-2021, 10:26 AM)josemendez Wrote: Hi James,

There's two main ways to render a stereo view: using single-pass stereo, and using separate cameras/passes for each eye. Only multipass is supported, but it should work pretty much out of the box using any VR headset.

https://www.youtube.com/watch?v=W6YLB0LIQqc
https://www.youtube.com/watch?v=lQjNVYhN1js

- Do you get any errors/warnings in the console?
- What are your fluid renderer settings?
- Is the Burst backend correctly running? (check that "Burst" is the selected backend for your solver, and that no warnings appear in the inspector).
Hi Jose! Is fluid rendering still working in multipass view only? Is there a chance that multiview will work? Or there're no possibilities to make it? Thank you
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Messages In This Thread
Compatible with Oculus Quest? - by taylorjames9 - 08-01-2021, 10:10 PM
RE: Compatible with Oculus Quest? - by josemendez - 11-01-2021, 10:26 AM
RE: Compatible with Oculus Quest? - by josemendez - 22-01-2021, 09:12 AM
RE: Compatible with Oculus Quest? - by conrad123 - 23-01-2021, 04:23 AM
RE: Compatible with Oculus Quest? - by josemendez - 29-01-2021, 01:27 PM
RE: Compatible with Oculus Quest? - by VastnessVR - 04-02-2021, 03:06 PM
RE: Compatible with Oculus Quest? - by josemendez - 04-02-2021, 03:15 PM
RE: Compatible with Oculus Quest? - by josemendez - 04-02-2021, 03:16 PM
RE: Compatible with Oculus Quest? - by conrad123 - 15-02-2021, 05:57 PM
RE: Compatible with Oculus Quest? - by kebab_traume - 09-12-2022, 04:24 PM
RE: Compatible with Oculus Quest? - by adamoost - 02-04-2021, 12:09 AM