08-03-2018, 12:32 PM
(07-03-2018, 04:36 PM)corbinyo`` Wrote: Unity will freeze when obifluid comes into contact with a moving gameobject - It only started to do this recently.
Any thoughts?
Without more details it is pretty much impossible to tell the cause.
What kind of collider does this game object have?
Is it a kinematic/non kinematic rigidbody?
If it is, what's the mass ratio in regards to the fluid?
2D/3D solver?