07-03-2018, 04:36 PM
08-03-2018, 12:32 PM
(07-03-2018, 04:36 PM)corbinyo`` Wrote: [ -> ]Unity will freeze when obifluid comes into contact with a moving gameobject - It only started to do this recently.
Any thoughts?
Without more details it is pretty much impossible to tell the cause.
What kind of collider does this game object have?
Is it a kinematic/non kinematic rigidbody?
If it is, what's the mass ratio in regards to the fluid?
2D/3D solver?
30-03-2018, 03:42 PM
(08-03-2018, 12:32 PM)josemendez Wrote: [ -> ]Without more details it is pretty much impossible to tell the cause.I will try to recreate this and post it. For now it is not an issue. Thank you for your response.
What kind of collider does this game object have?
Is it a kinematic/non kinematic rigidbody?
If it is, what's the mass ratio in regards to the fluid?
2D/3D solver?