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Help  Synty Banner?
#6
(16-09-2021, 08:51 AM)MaximilianPs Wrote: Finally I've got some result with Particle Attachment in dynamic mode and with a collider.

Attachments simply "glue" a particle group to a transform. The simulation should run regardless of having attachments or not, so not sure what happened there.

Quote:But performance aren't great, I'm talking about FPS.
Any advice?


There's many parameters in Obi and Unity that will affect physics performance. However such low-poly cloth should have basically zero runtime cost. How many ms/frame are you getting? Can you share a pic of your profiler?

Installing Jobs, Maths and Burst and switching to the Burst backend will only marginally improve performance, nothing too noticeable.
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Messages In This Thread
Synty Banner? - by MaximilianPs - 04-09-2021, 05:04 PM
RE: Synty Banner? - by josemendez - 13-09-2021, 11:03 AM
RE: Synty Banner? - by MaximilianPs - 14-09-2021, 03:56 PM
RE: Synty Banner? - by josemendez - 14-09-2021, 06:34 PM
RE: Synty Banner? - by MaximilianPs - 16-09-2021, 08:51 AM
RE: Synty Banner? - by josemendez - 16-09-2021, 08:58 AM
RE: Synty Banner? - by MaximilianPs - 16-09-2021, 10:26 AM
RE: Synty Banner? - by josemendez - 16-09-2021, 10:40 AM