05-04-2021, 11:28 PM
I have read somewhere that these particles are indexed. I have had a hard time this last year in finding how to use this to my advantage. How would you grab each particle and then apply forces or velocities to them individually
OR
Is there a way to just use a collider as a trigger for all these particles without causing the game to lag?
I would like them to change direction based on the angle they enter an area and have each area apply different forces or velocities to the particles. The difficulty for me is that I need them to have a velocity while they are in this area instead of applying it once they enter and seeing those changes afterwards.
OR
Is there a way to just use a collider as a trigger for all these particles without causing the game to lag?
I would like them to change direction based on the angle they enter an area and have each area apply different forces or velocities to the particles. The difficulty for me is that I need them to have a velocity while they are in this area instead of applying it once they enter and seeing those changes afterwards.