05-08-2021, 09:06 PM
I am using URP. I am rendering the particles using ObiParticleRenderer with the Obi/URP/Particles shader.
I got it looking exactly how I want in Editor, but for some reason, when building, the particles are always unlit, Which turns my nice white particles into an ugly grey.
Any ideas what could be causing this?
I got it looking exactly how I want in Editor, but for some reason, when building, the particles are always unlit, Which turns my nice white particles into an ugly grey.
Any ideas what could be causing this?