09-11-2020, 07:32 PM
Is there a way to attach an object to the end control point of an Obi Rope without affecting the rope's behaviour? (basically the attached object would be unaffected by Physics).
I understand how to create an Obi Collider and attach this using on Obi Particle Attachment, but I think I need to add a Rigidbody to get the Obi Collider to follow the end control point of the rope (correct me if I'm wrong), and this changes the behaviour or the rope.
Is there a way to either:
I understand how to create an Obi Collider and attach this using on Obi Particle Attachment, but I think I need to add a Rigidbody to get the Obi Collider to follow the end control point of the rope (correct me if I'm wrong), and this changes the behaviour or the rope.
Is there a way to either:
- Attach an object to the end of the rope (or another control point) without affecting the rope behaviour
- Get the position of the end of the rope / control point at runtime