29-04-2020, 04:49 PM
Hello,
I have been trying to make some simple gonfalon flags in my game with obi.
However, I'm finding that performances are not as I would expect.
I have six flags in the scene and the more I add, the more the performance deagrades (I also tried to use only one solver which seems to help a bit)
When i am using unity cloth, the performance impact is negligeable.
Any idea ?
I have been trying to make some simple gonfalon flags in my game with obi.
However, I'm finding that performances are not as I would expect.
I have six flags in the scene and the more I add, the more the performance deagrades (I also tried to use only one solver which seems to help a bit)
When i am using unity cloth, the performance impact is negligeable.
Any idea ?