10-04-2018, 05:02 PM
Hi there!
I bought your asset yesterday and It's wonderful if not a bit complex to figure out! I'm on Unity 2017.3.1f1.
I'm having the same error as this chap: http://obi.virtualmethodstudio.com/forum...d-293.html
But for me it's in the cloth, not the rope, and my Shaders already have the lines you instructed them to add.
Here's the complete error:
Shader error in 'Obi/Particles': invalid subscript '_ShadowCoord' at line 92 (on d3d11)
Compiling Vertex program with DIRECTIONAL SHADOWS_SHADOWMASK LIGHTPROBE_SH
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING
So what should I do?
Thanks!
Dano @ Prismic Studios
I bought your asset yesterday and It's wonderful if not a bit complex to figure out! I'm on Unity 2017.3.1f1.
I'm having the same error as this chap: http://obi.virtualmethodstudio.com/forum...d-293.html
But for me it's in the cloth, not the rope, and my Shaders already have the lines you instructed them to add.
Here's the complete error:
Shader error in 'Obi/Particles': invalid subscript '_ShadowCoord' at line 92 (on d3d11)
Compiling Vertex program with DIRECTIONAL SHADOWS_SHADOWMASK LIGHTPROBE_SH
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING
So what should I do?
Thanks!
Dano @ Prismic Studios