![]() |
Help Unity 6 Console Spam about VolumePass - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help Unity 6 Console Spam about VolumePass (/thread-4403.html) |
Unity 6 Console Spam about VolumePass - spikebor - 04-11-2024 Code: The render pass Obi.VolumePass does not have an implementation of the RecordRenderGraph method. Hi Jose, since Unity 6 is LTS now, do you plan to convert the rendering to use RenderGraph anytime soon? For now, I can use compatibility mode, that disable RenderGraph, but I don't know the downsides of this yet, since I just start in Unity 6 lately. RE: Unity 6 Console Spam about VolumePass - josemendez - 04-11-2024 (04-11-2024, 11:57 AM)spikebor Wrote: Hi Spikebor, Yes, we're woking on adding RenderGraph support to fluid rendering. Will be available in 7.1. kind regards, RE: Unity 6 Console Spam about VolumePass - SweepLewn - 06-05-2025 When will 7.1 come out? I am getting the same issue on Unity 6 and the last reply was from november. RE: Unity 6 Console Spam about VolumePass - josemendez - 09-05-2025 (06-05-2025, 11:11 PM)SweepLewn Wrote: When will 7.1 come out? I am getting the same issue on Unity 6 and the last reply was from november. Hi! We're still working on it. Adapting the renderer to Unity 6's RenderGraph API requires essentially rewriting it from scratch. My current ETA would be mid June. The current workaround is to just enable compatibility mode. kind regards, |