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Attaching a prefab to each particle in a rope. - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Attaching a prefab to each particle in a rope. (/thread-2790.html) |
Attaching a prefab to each particle in a rope. - hecali_aj - 05-03-2021 Hello, Is there a way to attach a gameobject/prefab to rope particles? I was thinking of creating the rope through script and attaching a prefab to each particle in the rope. Is there a better way to do this? Is using pin constraints the solution to this one? RE: Attaching a prefab to each particle in a rope. - josemendez - 05-03-2021 (05-03-2021, 11:29 AM)hecali_aj Wrote: Hello, Attachments are specifically designed for this: http://obi.virtualmethodstudio.com/tutorials/attachments.html If your intention is to have a rope completely made out of prefabs (like a prefab for every particle) try using the chain renderer: http://obi.virtualmethodstudio.com/tutorials/roperenderingmodes.html It’s also possible to place a prefab at a specific point in the rope, see the ElectricalWires sample scene. Let me know how it goes ![]() RE: Attaching a prefab to each particle in a rope. - hecali_aj - 05-03-2021 (05-03-2021, 11:46 AM)josemendez Wrote: Attachments are specifically designed for this: Chain renderer is perfect! Thanks! Also, I've sent an email to support about Obi Fluid, I hope you'll understand. Thanks! |