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25-03-2021, 04:21 PM
(This post was last modified: 25-03-2021, 05:31 PM by Hakazaba.
Edit Reason: Figured out phase
)
When using AddControlPoint, what does the normal parameter do? In the net example, it is set to Vector.Up. Are there situations where other vectors should be used?
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27-03-2021, 04:56 AM
(This post was last modified: 27-03-2021, 07:18 AM by Hakazaba.)
Normal does seem to do something in rods, What should it be set to?
Also, when applying a dynamic particle attachment that constains orientation to a rod. How do i set the orientation which the rod is constrained to. Currently, when i run, the rod tries to flip 180 degrees around to face the opposite direction to what i want it to be oriented in.