Hi.
Obi Fluid seems to pack the fluid particles as the fluid gets deeper. This is perhaps to simulate increasing pressure and hence boyancy?
Water is incompressible, the density is the same in different depths. My 2d simulation has a vertical tube with closed bottom. I want the surface to rise according to the water volume inserted. What are the best settings to achieve this as good as possible, still maintaining boyancy/pressure gradient?
Obi Fluid seems to pack the fluid particles as the fluid gets deeper. This is perhaps to simulate increasing pressure and hence boyancy?
Water is incompressible, the density is the same in different depths. My 2d simulation has a vertical tube with closed bottom. I want the surface to rise according to the water volume inserted. What are the best settings to achieve this as good as possible, still maintaining boyancy/pressure gradient?