06-02-2019, 06:32 PM
Hi-
I am using an Oculus touch with Obi Cloth- so far, the hands can cause collisions if the hands have obi colliders on them, but I cannot set up a grabbing dynamic. OVRGrabble requires a rigidbody and collider to grab, but the particles don’t actually have colliders enabled on all the dynamic surfaces. Is there a way to allow for interaction with particle cloths using the properties of collision and rigid bodies?
I am using an Oculus touch with Obi Cloth- so far, the hands can cause collisions if the hands have obi colliders on them, but I cannot set up a grabbing dynamic. OVRGrabble requires a rigidbody and collider to grab, but the particles don’t actually have colliders enabled on all the dynamic surfaces. Is there a way to allow for interaction with particle cloths using the properties of collision and rigid bodies?