We have a really weird problem with fluid crawling up the side of a slanted collider. Everything works well as long as the sides of our containers are upright, but as soon as they are slanted, this happens:
Unity_2024-11-27 02.11.00.133.png (Size: 14.85 KB / Downloads: 13)
An even weirder detail is that if I deactivate and reactivate the whole thing (Rigidbody, Collider, Emitter and all) via the Unity editor while it's still running, it starts to crawl up on the right side instead:
Unity_2024-11-27 02.11.35.387.png (Size: 14.79 KB / Downloads: 13)
Unity_2024-11-27 02.11.00.133.png (Size: 14.85 KB / Downloads: 13)
An even weirder detail is that if I deactivate and reactivate the whole thing (Rigidbody, Collider, Emitter and all) via the Unity editor while it's still running, it starts to crawl up on the right side instead:
Unity_2024-11-27 02.11.35.387.png (Size: 14.79 KB / Downloads: 13)