06-02-2022, 11:59 AM
Greetings. In general, I tried to set it up but to no avail. The problem is that I tried to increase the length using (stretching scale) but then I found out what I needed using (cursor). Now the problem is this:
If I set Stretching.scale = 1, and Stretch compliance = 0, my rope works as it should, for example:
restLength = 10 is 10 m,
restLength = 1 is 1 m.
But when I try to throw with the help of the ring to which the rope is connected with the help (velocity) the throw does not work for me, the rope pulls the ring back instead of following the ring.
If I set parameters
Stretching.scale = 1, and Stretch compliance = 1,
then my brsook happens normally, but the rope stretches with a large "restLength".
then the following is obtained:
For example:
restLength = 1 is 1 m. and if you do
restLength = 10 is 25 m.
Tell me how to remove a high value of restLength , the rope was not stretched?
Or just tell me or maybe there is already a ready-made solution. I need to make a lasso. on one side of which there will be a ring (in order to catch on the hook), on the other there will be a player who will hold the rope. There will be 3 ropes, and the player must use them to climb up.
The player pulls the joystick and thus the force of the throw and how many meters the player will throw will be calculated. Thus, with a large throw, the rope should unwind to the maximum size (for example, 25 meters)
My head is already boiling, I don’t know how to do it, if you can help, I will be the happiest and most grateful)))
I can even call you on Discord if it's convenient.
If I set Stretching.scale = 1, and Stretch compliance = 0, my rope works as it should, for example:
restLength = 10 is 10 m,
restLength = 1 is 1 m.
But when I try to throw with the help of the ring to which the rope is connected with the help (velocity) the throw does not work for me, the rope pulls the ring back instead of following the ring.
If I set parameters
Stretching.scale = 1, and Stretch compliance = 1,
then my brsook happens normally, but the rope stretches with a large "restLength".
then the following is obtained:
For example:
restLength = 1 is 1 m. and if you do
restLength = 10 is 25 m.
Tell me how to remove a high value of restLength , the rope was not stretched?
Or just tell me or maybe there is already a ready-made solution. I need to make a lasso. on one side of which there will be a ring (in order to catch on the hook), on the other there will be a player who will hold the rope. There will be 3 ropes, and the player must use them to climb up.
The player pulls the joystick and thus the force of the throw and how many meters the player will throw will be calculated. Thus, with a large throw, the rope should unwind to the maximum size (for example, 25 meters)
My head is already boiling, I don’t know how to do it, if you can help, I will be the happiest and most grateful)))
I can even call you on Discord if it's convenient.