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Full Version: Compatibility with Oculus Go ?
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Hello, 

I need to use Obi Cloth on a Oculus Go.

On Unity Editor (2017.4 LTS), all seems to work well. However, when I'm building and trying on the Oculus Go, the cloth is freezed. Nothing moves.
I tested the Unity Cloth component, which works fine.

Is it a known issue, do you have a workaround or is it simply not possible?

Thanks !  Sonrisa
Okay I managed to make it works. Interesante

I used Unity Cloud Build before, which was the problem.

When I did the build on my own computer, it worked like a charm. 

Maybe I or you have something to do in order to make it compatible with Unity Cloud Build ?

Thanks !  Corazón