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Full Version: softbody for character is not working not sure why
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I tried to add softbody physics to a character to simulate fat, but my mesh is messed up and obi renderer for particles are not working as well...
[Image: WOA20230927-103025.png?ex=6514e572&is=65...13da66c5&=][Image: image.png?ex=6514e5ee&is=6513946e&hm=451...3877bacf&=][Image: image.png?ex=6514e609&is=65139489&hm=b92...height=485]

(27-09-2023, 03:33 AM)johntitor Wrote: [ -> ]I tried to add softbody physics to a character to simulate fat, but my mesh is messed up and obi renderer for particles are not working as well...
[Image: WOA20230927-103025.png?ex=6514e572&is=65...13da66c5&=][Image: image.png?ex=6514e5ee&is=6513946e&hm=451...3877bacf&=][Image: image.png?ex=6514e609&is=65139489&hm=b92...height=485]
hmm image is not shown properly
and it lags super hard shown in video
(27-09-2023, 04:56 AM)johntitor Wrote: [ -> ]and it lags super hard shown in video

Hi,

There's not much info to go by in your post, just a screenshot of your mesh and the blueprint settings.

- Which render pipeline are you using?
- Which ObiUpdater are you using? (OiFixedUpdater, ObiLateFixedUpdater, ObiLateUpdater)
- What are your ObiSolver settings?
- What are your ObiSoftbodySkinner settings?
- What does your mode's transform hierarchy look like? Do you have non-unit scaled transforms in it?

kind regards,