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Hi, I got a character with dress(skinned) and I want to have the lower part of the dress to be simulated as normal cloth(not skinned). How should I do it? 
The user manual said I could free/unfix particles, then simulated them as usual but I am not sure how to do it. Thanks.
(06-01-2022, 12:30 AM)LKH819 Wrote: [ -> ]Hi, I got a character with dress(skinned) and I want to have the lower part of the dress to be simulated as normal cloth(not skinned). How should I do it? 
The user manual said I could free/unfix particles, then simulated them as usual but I am not sure how to do it. Thanks.

Hi!

Simply increase the skin radius for those particles (you can do this in the blueprint editor). Using larger radius values will allow cloth to move away from the skinned position.