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Full Version: Is ObiRope right for a ball and chain?
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I have a ball and chain in my game, and also a sickle on a chain, and I'd like the characters to be able to actually swing them.  The Chains are links, or rather, I have links I can use to make the chains.  

Would ObiRope work for this?  If so, is there a decent tutorial or video on how to set it up?
Hi!

One of the sample scenes included with Obi does exactly this: a ball attached to a chain.
Setting it up is quite simple: create a ObiRope, replace the default extruded renderer with a chain renderer, and use a dynamic attachments to attach it to the ball.

Let me know if you have any trouble getting it to work.