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Hello,

It seems that setting development build drops FPS from 60 to 12(at least on Oculus Quest 2)- did U encounter such situation or do U know how to fix this?
(26-06-2021, 01:29 PM)alex798 Wrote: [ -> ]Hello,

It seems that setting development build drops FPS from 60 to 12(at least on Oculus Quest 2)- did U encounter such situation or do U know how to fix this?

If you make a development build with deep profiling support enabled, you incur in all costs normally associated with deep profiling: no code optimization, added profiling data to all function calls. This will result in noticeably worse performance, which in the case of any physics-related code (such as Obi) can trigger death spiralling and result in further performance degradation.