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Full Version: Possible Bug - Changing sub-steps causes softbodies to freeze
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Purchased Obi Softbodies yesterday - using v6.0.1
Using Unity 2019.4.12f1

When I change the Obi Fixed Updater's substeps to anything other than 4, some subset of the softbodies in the scene will freeze when starting the scene.

Screen cap:
https://i.imgur.com/SBRANbv.gif
(18-03-2021, 06:48 PM)avgarrison Wrote: [ -> ]Purchased Obi Softbodies yesterday - using v6.0.1
Using Unity 2019.4.12f1

When I change the Obi Fixed Updater's substeps to anything other than 4, some subset of the softbodies in the scene will freeze when starting the scene.

Screen cap:
https://i.imgur.com/SBRANbv.gif

Assets folder here (excluding Obi Softbodies):
https://drive.google.com/file/d/1p_YdC30...sp=sharing

Try reducing the solver’s sleep threshold. As you use more substeps, the kinetic energy threshold also becomes smaller. Setting the threshold to zero will ensure all particles are awake no matter their kinetic energy.
Yep, that was it. Thanks!