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Full Version: Fluid Doesn't Show on Oculus Quest Build
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Hi, I was wondering how I get Obi Fluid working for the Quest. It's all working in unity editor, but when I build to the quest there is no fluid anywhere. I tried adding Obi Fluid Renderer to all the cameras, but no luck haha. What am I doing wrong?

Thanks for your help in advance! =)
(15-09-2020, 12:01 AM)dodgevision Wrote: [ -> ]Hi, I was wondering how I get Obi Fluid working for the Quest. It's all working in unity editor, but when I build to the quest there is no fluid anywhere. I tried adding Obi Fluid Renderer to all the cameras, but no luck haha. What am I doing wrong?

Thanks for your help in advance! =)

Hi there,

I don't own a Quest to test in, so without more info it's pretty much impossible to answer this.

- How have you set up rendering? single pass stereo, or separate cams for each eye?
- What render pipeline you're using?
- Any errors/logs?