Sorry for dumb question, but is it possible to add explosion force on fluids?
Setup:
I have a simple spoon animation that comes smashing down on fluids. That's where I want to create an explosion force.
(13-08-2020, 02:42 PM)Spectra_7 Wrote: [ -> ]Sorry for dumb question, but is it possible to add explosion force on fluids?
Setup:
I have a simple spoon animation that comes smashing down on fluids. That's where I want to create an explosion force.
You can use the built-in ObiSphericalForceZone to simulate this. Make sure your fluid's atmospheric drag is non-zero, though, or it won't be affected by forces.
If it is not well suited to your use case for whatever reason, you can also write your own custom-calculated forces to the solver.externalForces array.
Thanks.
That SphericalForceZone works the way I wanted. But after the force is applied on particles, some particles starts flickering or rotating.