13-06-2020, 12:59 PM
11-07-2020, 10:28 AM
I'm also having regular crashes. Haven't found the cause but its very frustrating.
EDIT: Upon attaching VS to unity, I find that it crashes on line 184 in ObiActor.cs.
I have an ObiSolver and ObiRope deactivated on start and the gameObjects set active upon user input. This is when the crash occurs.
EDIT: Upon attaching VS to unity, I find that it crashes on line 184 in ObiActor.cs.
I have an ObiSolver and ObiRope deactivated on start and the gameObjects set active upon user input. This is when the crash occurs.
11-07-2020, 10:42 AM
(11-07-2020, 10:28 AM)mr-matt Wrote: [ -> ]I'm also having regular crashes. Haven't found the cause but its very frustrating.
EDIT: Upon attaching VS to unity, I find that it crashes on line 184 in ObiActor.cs.
I have an ObiSolver and ObiRope deactivated on start and the gameObjects set active upon user input. This is when the crash occurs.
Hi,
There's no "pin constraint component" in Obi, are you referring to ObiParticleAttachment?
Also, can you post the full crash log/trace?