Fluid solid interaction is not performed on Android, particle ignores the geometry. The first line of particles get attached each-other instantly. I get jittering and strange results during simulation, so do you have any solution for that? Btw, the same app in any iphone device work flawless without any failure.
You are amazing, thanks a lot! Btw should I change back it to original for IOS development?
(11-10-2017, 10:25 AM)mimarilker Wrote: [ -> ]You are amazing, thanks a lot! Btw should I change back it to original for IOS development?
You're welcome
.There should be no need to, as default memory alignment of these particular structs should still be valid for iOS.
Note that we were made aware of this bug recently and it is only a workaround, we will deliver a proper, guaranteed-to-work-in-all-architectures solution in an upcoming update.