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Full Version: How constraints Z position in 3D world
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(11-12-2021, 04:11 AM)gesila77 Wrote: [ -> ]Yes, obi in 2d mode. here are some screenshots

Make sure to set the max anisotropy to 1 in the blueprint settings. Using anisotropy for your particles will cause them to be oriented to arbitrary 3D axis, which won't look correctly in 2D.
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