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Full Version: When I raise the speed of the emitter, the particles clump into singularities.
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When the speed is 0.6 or lower, my emitter will spit out 6 singular circular particle every second. After that, it will start spitting them in clumps, still at the approximate 6 per second, but there appear to be several pill shaped particles sharing a center point, and with some materials the clumps randomly explode sending single circle particles flying. This takes up a lot of processing power for less "particles" as one particle space now takes up 7 particles worth depending on speed. How do I make the particles go back to shooting single particles at a time even at higher speeds?