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Hi, 
    I need water to be present in a container when the game starts. I don't want it to emit on start. I just want to show it in a container. I cant seem to find a way to work around this. Any help would be great.
(25-10-2019, 08:38 AM)Sany02 Wrote: [ -> ]Hi, 
    I need water to be present in a container when the game starts. I don't want it to emit on start. I just want to show it in a container. I cant seem to find a way to work around this. Any help would be great.

Hi,

Take a look at the Raileigh-Taylor sample scene, does just this.

Set your emitter to burst mode, then use one (or more) emitter shapes to approximate the shape of your container. That's it.