hello
I'm updated my obirope from 3 to 4.
My question is: no more "solver.collisionLayers"? or "solver.parameters.fluidDenoising"?
I want the ropes only collision with terrain, is this possible?
(19-06-2019, 09:05 PM)ayoci Wrote: [ -> ]hello
I'm updated my obirope from 3 to 4.
My question is: no more "solver.collisionLayers"? or "solver.parameters.fluidDenoising"?
I want the ropes only collision with terrain, is this possible?
Hi,
Layers have been replaced by
phases. Read the doc page for collisions:
http://obi.virtualmethodstudio.com/tutor...sions.html
Fluid denoising amount is now automatically calculated when setting the anisotropy value in the solver.
(19-06-2019, 10:28 PM)josemendez Wrote: [ -> ]Hi,
Layers have been replaced by phases. Read the doc page for collisions:
http://obi.virtualmethodstudio.com/tutor...sions.html
Fluid denoising amount is now automatically calculated when setting the anisotropy value in the solver.
Thanks!
EDIT: And you can give me an example of how i can set my all particles in script to phase 0?