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Full Version: Spawn Particles Based on Bool?
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Hi, I've got a bool that gets set to true elsewhere, which should start the Obi emitter, I've got it disabled until that point, but it doesn't work if enabled at any other time apart from being enabled at load. Any ideas?

Thanks.
(16-05-2019, 10:35 AM)Komsur Wrote: [ -> ]Hi, I've got a bool that gets set to true elsewhere, which should start the Obi emitter, I've got it disabled until that point, but it doesn't work if enabled at any other time apart from being enabled at load. Any ideas?

Thanks.

Do not disable/enable the entire emitter component at once. Instead, set its "speed" to zero to stop emission, then set it to a non-zero value to resume emission.