I tried Obi soft body in Unity 2019 HDRP. The simulation looks good but the skinned mesh is not correct (all triangles become crazy). Is there a to make the skin render correct in HDRP mode?
(25-04-2019, 10:21 AM)apapaxionga Wrote: [ -> ]I tried Obi soft body in Unity 2019 HDRP. The simulation looks good but the skinned mesh is not correct (all triangles become crazy). Is there a to make the skin render correct in HDRP mode?
Hi there,
This is due to a change in how Unity 2019 stores meshes. Can be easily fixed. See:
http://obi.virtualmethodstudio.com/forum...p?tid=1004