Obi  6.4
Unified particle physics for Unity
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Obi.ObiRopeBlueprint Member List

This is the complete list of members for Obi.ObiRopeBlueprint, including all inherited members.

_bounds (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotected
ActivateParticle(int index)Obi.ObiActorBlueprint
activeParticleCount (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
aerodynamicConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
angularVelocitiesObi.ObiActorBlueprint
AppendNewParticleGroup(string name, bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
bendConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
bendTwistConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
BlueprintCallback(ObiActorBlueprint blueprint) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
bounds (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
chainConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
Clear() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
ClearParticleGroups(bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
ClearTethers() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintvirtual
colorsObi.ObiActorBlueprint
ControlPointAdded(int index) (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBaseprotected
ControlPointRemoved(int index) (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBaseprotected
ControlPointRenamed(int index) (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBaseprotected
CreateBendingConstraints() (defined in Obi.ObiRopeBlueprint)Obi.ObiRopeBlueprintprotectedvirtual
CreateDistanceConstraints() (defined in Obi.ObiRopeBlueprint)Obi.ObiRopeBlueprintprotectedvirtual
CreateSimplices(int numSegments) (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBaseprotected
DeactivateParticle(int index)Obi.ObiActorBlueprint
DEFAULT_PARTICLE_MASS (defined in Obi.ObiRopeBlueprint)Obi.ObiRopeBlueprint
distanceConstraintsDataObi.ObiActorBlueprint
edges (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
empty (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
filtersObi.ObiActorBlueprint
Generate() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GenerateImmediate() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GenerateTethers(bool[] selected) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintvirtual
GetConstraints() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetConstraintsByType(Oni.ConstraintType type) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleAnisotropy(int index, ref Vector4 b1, ref Vector4 b2, ref Vector4 b3) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleColor(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleMaxRadius(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleOrientation(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticlePosition(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleRuntimeIndex(int blueprintIndex) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
groupsObi.ObiActorBlueprint
Initialize() (defined in Obi.ObiRopeBlueprint)Obi.ObiRopeBlueprintprotectedvirtual
InsertNewParticleGroup(string name, int index, bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
interParticleDistance (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBase
invMassesObi.ObiActorBlueprint
invRotationalMasses (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
IsParticleActive(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
m_ActiveParticleCount (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotected
m_Empty (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotected
m_InitialActiveParticleCount (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotected
m_InterParticleDistance (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBaseprotected
m_RestLength (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBaseprotected
OnBlueprintGenerate (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
OnDisable() (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBase
OnEnable() (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBase
orientationsObi.ObiActorBlueprint
particleCountObi.ObiActorBlueprint
path (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBase
pointsObi.ObiActorBlueprint
pooledParticles (defined in Obi.ObiRopeBlueprint)Obi.ObiRopeBlueprint
positionsObi.ObiActorBlueprint
principalRadiiObi.ObiActorBlueprint
RecalculateBounds() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
RemoveParticleGroupAt(int index, bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
RemoveSelectedParticles(ref bool[] selected, bool optimize=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
resolution (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBase
restLength (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBase
restLengths (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBase
RestoreRemovedParticles() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
restOrientationsObi.ObiActorBlueprint
restPositionsObi.ObiActorBlueprint
SetParticleGroupName(int index, string name, bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
shapeMatchingConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
skinConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
stretchShearConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
SwapWithFirstInactiveParticle(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotectedvirtual
tetherConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
thickness (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBase
totalParticles (defined in Obi.ObiRopeBlueprintBase)Obi.ObiRopeBlueprintBaseprotected
triangles (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
usesOrientedParticlesObi.ObiActorBlueprint
usesTethers (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
velocitiesObi.ObiActorBlueprint
volumeConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint