Obi  6.4
Unified particle physics for Unity
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Obi.ObiBoneBlueprint Member List

This is the complete list of members for Obi.ObiBoneBlueprint, including all inherited members.

_bounds (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotected
ActivateParticle(int index)Obi.ObiActorBlueprint
activeParticleCount (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
aerodynamicConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
angularVelocitiesObi.ObiActorBlueprint
AppendNewParticleGroup(string name, bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
bendConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
bendTwistConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
BlueprintCallback(ObiActorBlueprint blueprint) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
bounds (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
chainConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
Clear() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
ClearParticleGroups(bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
ClearTethers() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintvirtual
colorsObi.ObiActorBlueprint
CreateBendTwistConstraints(List< Vector3 > particlePositions) (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprintprotectedvirtual
CreateSimplices() (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprintprotected
CreateSkinConstraints(List< Vector3 > particlePositions) (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprintprotectedvirtual
CreateStretchShearConstraints(List< Vector3 > particlePositions) (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprintprotectedvirtual
DeactivateParticle(int index)Obi.ObiActorBlueprint
DEFAULT_PARTICLE_MASS (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
DEFAULT_PARTICLE_RADIUS (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
DEFAULT_PARTICLE_ROTATIONAL_MASS (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
distanceConstraintsDataObi.ObiActorBlueprint
edges (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
empty (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
filtersObi.ObiActorBlueprint
Generate() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GenerateImmediate() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GenerateTethers(bool[] selected) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintvirtual
GetConstraints() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetConstraintsByType(Oni.ConstraintType type) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleAnisotropy(int index, ref Vector4 b1, ref Vector4 b2, ref Vector4 b3) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleColor(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleMaxRadius(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleOrientation(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticlePosition(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
GetParticleRuntimeIndex(int blueprintIndex) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
groupsObi.ObiActorBlueprint
ignored (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
Initialize() (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprintprotectedvirtual
InsertNewParticleGroup(string name, int index, bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
invMassesObi.ObiActorBlueprint
invRotationalMasses (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
IsParticleActive(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
m_ActiveParticleCount (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotected
m_Empty (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotected
m_InitialActiveParticleCount (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotected
mass (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
normalizedLengths (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
OnBlueprintGenerate (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
orientationsObi.ObiActorBlueprint
parentIndices (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
particleCountObi.ObiActorBlueprint
pointsObi.ObiActorBlueprint
positionsObi.ObiActorBlueprint
principalRadiiObi.ObiActorBlueprint
radius (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
RecalculateBounds() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
RemoveParticleGroupAt(int index, bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
RemoveSelectedParticles(ref bool[] selected, bool optimize=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
RestoreRemovedParticles() (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
restOrientationsObi.ObiActorBlueprint
restPositionsObi.ObiActorBlueprint
restTransformOrientations (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
root (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
root2WorldR (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
rotationalMass (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
SetParticleGroupName(int index, string name, bool saveImmediately=true) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
shapeMatchingConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
skinConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
stretchShearConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
SwapWithFirstInactiveParticle(int index) (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprintprotectedvirtual
tetherConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
transforms (defined in Obi.ObiBoneBlueprint)Obi.ObiBoneBlueprint
triangles (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
usesOrientedParticlesObi.ObiActorBlueprint
usesTethers (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint
velocitiesObi.ObiActorBlueprint
volumeConstraintsData (defined in Obi.ObiActorBlueprint)Obi.ObiActorBlueprint