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Obi
7.0.5
Unified particle physics for Unity
|
Public Member Functions | |
| void | Grab () |
| void | Release () |
Public Attributes | |
| ObiSolver[] | solvers = { } |
Properties | |
| bool | grabbed [get] |
Sample component that makes a collider "grab" any particle it touches (regardless of which Actor it belongs to).
| void ObiContactGrabber.Grab | ( | ) |
Grabs all particles currently touching the grabber.
| void ObiContactGrabber.Release | ( | ) |
Releases all currently grabbed particles. This boils down to simply resetting their invMass.